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Dev(eloper) Blog - Outlining

  • Writer: Nia Hicks
    Nia Hicks
  • Sep 26, 2022
  • 1 min read

Updated: Sep 30, 2022

Thought I'd share what my brainstorming and outlining process looks like. I'm trying to get back to pencil and paper, but I keep doodling random shapes and figures as you can see.

The process of outlining a graphic novel is to create a vague step-by-step guide for me on how I want to plot out the demo's storyline. Outlines can help some find out what scope they want for a project as well and assist in keeping things realistic while in the development stage.


Here, I wanted to plot out the demo because it needs to be a shorter experience due to time limitations. Ideally, the demo should be around 10 or 15 minutes as a way to get a taste of the game but leaves the player wanting more.

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